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The Base Game
Four apocalypses, six survivor classes and a dozen missions. Everything you need to end the world for the first time.
Cooperative roguelike survival
A co-op survival adventure for 1–6 players. Scavenge, fight and outlast a wasteland that deals itself fresh every single game.
The briefing
Maximum Apocalypse drops your team of survivors into a randomly built wasteland with one job: complete the mission before the mission completes you. Pick a class, ration your food, dig through the wreckage for anything that shoots - and get out alive, together. It's roguelike tension in a box, and no two runs end the same way.
Why survivors keep coming back
The map is built from tiles every game. The route out is never the same twice.
Every draw could be a weapon, a meal or a mistake. Hunger is always one turn away.
Firefighter, hunter, surgeon, gunslinger, mechanic, the veteran and his dog - each plays nothing alike.
One team, one way out. You make it together, or you starve together.
Rescue the survivors, fuel the truck, outrun the horde - every scenario is its own short story.
Pick your poison
One rulebook. A dozen ways for the world to end. Each apocalypse rewrites the monsters, the missions and the way you'll die trying.
The base game ships with Zombies, Aliens, Robots and Mutants. Expansions add Kaiju, dinosaurs, Cthulhu, classic monsters, bugs and more - and the AMiGAA archive piles on community-made apocalypses on top of those.
Supply drop
Start here
Four apocalypses, six survivor classes and a dozen missions. Everything you need to end the world for the first time.
Everything in one box
The original game plus every expansion - Gothic Horrors, Kaiju Rising, Jurassic Perils and Bugpocalypse - with deluxe survivor miniatures and custom storage trays.
Get it at Rock ManorNew monsters, new survivors, new ways to die:
AMiGAA lets you design, balance and print your own Maximum Apocalypse missions - then share them with survivors everywhere.